XR-Metaverse Cases

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This book presents a collection of latest case studies on augmented reality (AR) and virtual reality (VR), extended reality (XR) and metaverse applications in various industries. AR, VR, XR and Metaverse are changing the business landscape, providing opportunities for businesses to offer unique services and experiences to their customers. The case studies explore business uses of the technology across multiple industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and video gaming. The volume includes solutions of different maturities as well as those from startups to large enterprises thereby providing a thorough view of how AR, VR, XR and Metaverse can be used in business.

Presents the state of the art in AR, VR, XR and metaverse cases in business Includes application in industries such as healthcare, tourism, fashion, entertainment, and education Highlights the commercial potential of AR, VR, XR and metaverse technologies

Autorentext

Prof. Timothy Jung is Chair Professor of XR (eXtended Reality) and Director of Creative AR & VR Hub at Manchester Metropolitan University (UK) and President of the International Association of Immersive Technology Innovation (IAITI). His research interests include AI, IoT, Big Data, 5G and Digital Twin powered immersive technology innovation for well-being, quality of life and happiness.

Dr. M. Claudia tom Dieck is a research fellow at the Creative Augmented and Virtual Reality Hub at Manchester Metropolitan University (UK), and the Programme Chair of the annual International XR Conference. Her research interests include immersive technologies in the creative industries.


Inhalt
Chapter 1. The Temple of Brunello Virtual Journeys to Enhance a Unique Product and Its Territory: Brunello Di Montalcino Wine.- Chapter 2. Resuscitation VR: Implementing the Future of Emergency Medicine Training.- Chapter 3. A Bridge Into the Metaverse: XR-supported Bridge Inspections.- Chapter 4. Enabling the Metaverse With the Development of PopupView, an Augmented Reality (AR) Platform.- Chapter 5. An Extended Reality Solution for Mitigating the Video Fatigue of Online Meetings.- Chapter 6. Hello World. Liveness in Virtual Theatre for the Metaverse.- Chapter 7. Integration of Smart Glasses for Knowledge Transfer in Industrial Remote Maintenance: Learnings From Practice.- Chapter 8. Safety is Everything; Design of an ARVR Training Simulator for Radiation Emergency Response.- Chapter 9. An Audience With a Hero: a Conversational VR Experience.- Chapter 10. Enhancing Continued Medical Education with Shared Immersive Spaces.

Weitere Informationen

  • Allgemeine Informationen
    • GTIN 09783031305658
    • Lesemotiv Verstehen
    • Genre Business Encyclopedias
    • Auflage 2023
    • Editor M. Claudia Tom Dieck, Timothy Jung
    • Sprache Englisch
    • Anzahl Seiten 116
    • Herausgeber Springer International Publishing
    • Größe H216mm x B153mm x T12mm
    • Jahr 2023
    • EAN 9783031305658
    • Format Fester Einband
    • ISBN 3031305655
    • Veröffentlichung 23.06.2023
    • Titel XR-Metaverse Cases
    • Untertitel Business Application of AR, VR, XR and Metaverse
    • Gewicht 273g

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